![]() □ The Molten Falls - Fixed being unable to telefrag players at the HMG teleporter exit □ The Dark Zone - Fixed being unable to telefrag players at the SNG room teleporter exit □ Insomina - updated doorframe and window sill collision to prevent weapon clipping □ Exile - Fixed being unable to telefrag players at the two upper teleporter exits □ Exile - Fixed turret from falling through upper bridge geometry □ Deep Embrace - Fixed being unable to telefrag players at the Quad power-up teleporter exit □ Deep Embrace - Fixed hole above lower Light Armor □ Corrupted Keep - optimized armilary sphere fx, disable when out of view □ Corrupted Keep - optimized armilary sphere shadows, fade to cached shadows at a distance □ Citadel - Fixed being unable to telefrag players at the lower base teleporter exit □ Citadel - Fix to bot nav at base dropdown entrances □ Burial Chamber - Fixed a totem out-of-bounds spot near SG lava pool ![]() □ Blood Run - Fixed exploitable totem location above RL staircase. □ Awoken - Fixed exploitable totem locations above power-up and above T. Quake Champions Season 15 Update (June 23, 2022) Posted today, Thursday, June 23, 2022, at the Quake Champions Bethesda News Portal by community manager, Andre ‘MortalEmperor’ Carlos. ![]() Summer 2022 Update Patch Notes (June 23, 2022) ![]()
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